DEEPGATE Buy $14.99

DEEPGATETMDiving Company

Safety is our third-highest priority.

Design, test and pilot experimental submersibles, then run the salvage company that pays for them. Every part has honest numbers, crush depth is real, and every lost boat comes back as an engineering report.

Buy Early Access $14.99
  • 1.0 Early Access
  • Windows 10 and 11
  • VR Quest 3 on Link
  • English only for now

The pitch

A lighthearted deep-ocean engineering simulator where you build experimental submersibles, take them down, and occasionally destroy them catastrophically, while building a company that can reach the deepest places on Earth.

parts in the dock
60
jobs on the board
110
lines of work
18
people on the roster
6
metres to the bottom
10,920
A riveted submersible on the cradle in the vessel dock, orange ballast tanks slung beneath it
The vessel dock, with a boat on the cradle.

01 / Build it

Bolt it together. Check the numbers. Then get wet.

The vessel dock is where a boat is built part by part: pressure hulls, frames, ballast tanks, thrusters, batteries, sensors and tools, sixty parts in seven families. Every one has honest numbers. Crush depth is real, buoyancy is real, and the battery does not care how close you are to the crate.

Mirror and radial symmetry, undo, subassemblies, and balance markers for mass, buoyancy and thrust. The dock tells you everything before you get wet.

The dock's parts list open on the hull family, with the boat's numbers in the side panel
The parts list. Every hull has a crush depth and a price.

Standard Pressure Hull. "The one the brochure photographs."

Pressure Cylinder. "Cheaper per litre. Worse at being round."

Column Pressure Hull. "Stands on end and falls. Every other hull here swims; this one has stopped arguing."

From the parts catalogue

02 / Take it down

Flood the tank and ride it down.

Fly from the chase camera or the pilot's seat. Unbuckle and walk the cabin, work the controls on their fittings, open the hull cameras, ping the sonar.

In this world the only number that matters is how far down you are. The tape down the side of the screen is the one instrument you have to learn. This page has one too: look left.

Your marker
Where the boat is right now.
CLASS
The depth the boat is rated for. Below it, the dive is experimental.
CRUSH
Where the hull stops being a hull.
TARGET
Where the job is. If it sits past CRUSH, the boat is wrong for the job, and no careful flying fixes that.
The pilot's seat: brass gauges, a round viewport, the depth tape on the left of the screen
The pilot's seat, with the tape on the left.
The cabin with a hull camera monitor lit beside the viewport
Hull cameras on the cabin monitor.
A pressure hull at 263 metres, then the flash, the pieces and the rising air as it implodes

03 / Past CRUSH

You hear failure before you see it.

A hull that is unhappy creaks, then groans, then stops making any sound at all. Windows crack, cabins take water, and a decisive abort with the steel dropped is always the right call.

Dive record

Vehicle lost

Standard pressure hull failed at 263 m

Site
The Drop
Deepest
263.0 m objective 285 m
Time
00:23
Peak hull
101%

Every loss ends in an engineering report naming the part that started it and the depth it went at, so the next boat is a correction rather than a guess. The company commends a decisive abort. Dead pilots file no reports.

04 / Run the company

A salvage outfit, six people, and a board of jobs nobody better-funded wanted.

110 jobs across eighteen lines of work, from tourism and film to cable repair, rescue, mining and records, at working depths from 8 m to the bottom of the deepest trench. Sail the tender between waters on the chart, refit her at the yard, watch the radar and the sound from Mission Control, and keep the books honest. Run it as CAREER, SCIENCE or SANDBOX.

The company tender at sea with submersibles alongside
The tender, with the fleet alongside.
The contract board listing jobs with their depths and pay
The contract board.
Mission Control: the island of Brinn on a globe with the dive plotted
Mission Control.
The tender under way on open water, a submersible hanging from her stern
Passage out to the job.

The roster is six people, and it is closed.

Each of the six changes a real number. Crew aboard a vessel that is lost go down with it, and the seat does not refill.

  • Marta HaleHull fatigue accrues slower.
  • Ben OkonkwoThe hotel draw is lower.
  • Rey VasquezMoves ballast faster.
  • Iris KestrelCertified deeper.
  • Sam DoylePaid more for a recovery.
  • Colette RenardHas her own price.
A hard-hat diver standing on white sand among giant kelp

05 / Not only boats

Put a diver over the side.

Five kits, each with its own gas and its own limits:

  • Breath-hold
  • Scuba, on air
  • Wet-lung
  • Trimix
  • Hard hat

Try FREE DIVE at any site with any boat and nothing at stake, or race the two CHALLENGE courses, Rust Route One and The Long Way Down, against the clock with a boat of your own.

TRAINING walks you through a first dive with the mate, and THE COMPANY MANUAL has the figures for everything else.

06 / The fleet on the cradle

Five hulls, five ideas about pressure.

Built in the dock from the same sixty parts. The hull sets the crush depth; everything bolted around it decides whether you get there and back.

Hull figures from the game's parts catalogue. Windows, frames and everything else bolted on can fail first; the dock tells you which.

07 / Where the work is

From a seagrass lagoon to the Colossus Field.

The waters around the island of Brinn, shallow to deep. The ocean is vibrant and inviting near the top, and black, silent and mildly judgmental near the bottom.

  1. 12 mThe NurseryA seagrass lagoon and a reef crest
  2. 15 mSea Star HouseDivers living on the seabed for a month, out of coffee
  3. 20 mThe CathedralGiant kelp in the Narrows
  4. 24 mThe AquariumA reef wall on the Glass Banks
  5. 41 mThe Ghost FleetDozens of warships, the cargo still on deck
  6. 95 mHarbour Test PitWhere a new boat gets wet first
  7. 185 mThe Shelf BreakWhere the light starts to give up
  8. 300 mThe DropA wreck in the floodlights
  9. 430 mThe Cold SeepVents, chimneys and tubeworms
  10. 590 mThe Trench MouthThe way down opens
  11. 960 mThe Abyssal TerraceYour lamps are the only light
  12. 1,900 mThe Colossus FieldOnly the column hull reaches it

08 / Early Access, honestly

Whole enough for an evening and well beyond. Still being built.

Deepgate is made by one person, and the fastest way to make the ocean better is to hear from the people diving in it. Early Access is planned to run for about a year. Buy once: every Early Access update and the full release are included.

In it now

  • The vessel dock and sixty parts
  • Piloting, failure and the engineering report
  • The company: CAREER, SCIENCE and SANDBOX, 110 jobs
  • The chart, passages, the yard, Mission Control
  • Divers in five kits, FREE DIVE, two CHALLENGE courses
  • TRAINING and THE COMPANY MANUAL
  • Photo mode, records, quicksaves and reverts
  • Every key rebindable; Xbox-style pads and the DualSense
  • A separate VR build for Quest 3 on Link

Being built next

  • A smoother dock, closer to how a real yard works
  • Equipment that works and animates: arms, lift bags, tools
  • New parts from real submersible engineering
  • Danger in the cabin: faults mid-dive, fire, inspections
  • Diver dangers
  • More life, sea and weather
  • A black box: replay the dive that went wrong
  • Lower graphics settings for smaller cards
  • Achievements and cloud saves when the game reaches Steam

Known rough edges

  • Tested on one machine (an NVIDIA RTX card); smaller graphics cards are untested
  • The first start prepares shaders and can stutter for a minute
  • Some models are finished and some are stand-ins, and you will be able to tell which
  • Windows may warn that the publisher is unknown: "More info", then "Run anyway"
  • Flight sticks and other generic controllers are not supported

Plans follow what players find, so this list is not a promise of specific features. F8 in the game writes a report folder on your own machine; nothing is uploaded.

09 / What it needs

System requirements

As far as is known. The game has been tested on one machine; tell us what yours does.

OSWindows 10 or 11, 64-bit
GraphicsA DirectX 12 card with Shader Model 6. Tested on an NVIDIA GeForce RTX card; smaller cards untested.
StorageAbout 3 GB (a 1.9 GB installer)
InstallInstalls to your user folder, no administrator rights needed
InputKeyboard and mouse, Xbox-style controllers, PlayStation 5 DualSense (USB or Bluetooth)
VRA separate build: Meta Quest 3 on Link, on the same PC
LanguageEnglish (interface and subtitles)
OnlineNone. No account, no launcher, nothing uploaded.

10,920 m / The counter

Deepgate Diving Company 1.0 Early Access

$14.99 USD

  • The game for Windows, and the separate VR build for Quest 3
  • Every Early Access update and the full release
  • A plain installer download: no DRM, no launcher, no account
  • A refund within 14 days if it is not for you

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